Hmmm its been another week of zero blogging, or twitter or any form of social media and I’ve been itching to write articles during that time. I was able to find some time in between a lot of stuff, and what better way to spend the time than by
ogling reviewing an awesome figure.
This version of Tamaki comes from Manaka de Ikuno!! Final Dragon Chronicle -Guilty Requiem-. The game puts the To Heart 2 cast in an RPG-fantasy setting of sorts. I can’t explain past the game, since I haven’t played it, but the character designs are charming enough to make people want to get a figure (even if they haven’t played the game yet) ^^
First of, special thanks to my comrade, Pete, for allowing me to review this figure. Some figure collectors I know have this thing about wanting to open the box first before anyone else, but my buddy here allowed me the first opening. To be honest, the packaging may have this dungeon feel, but it wasn’t as enticing as the figure in it. Other than the packaging design and my total hatred for Kotobukiya’s “sticky plastics”, my attention is now focused on that circular hole in the plastic located in front of the figure’s face. Any guesses what its for?
I think the best view of Tamaki would be the front view for, ahem, obvious reasons XD
This figure was obviously designed to showcase the front view alright. I’m digging the skimpy samurai-bondage design here, but I believe there were other designs that could have been made by Kotobukiya (or Volks)
The pose isn’t seductive as her costume may imply. In fact, I think its charming and it brings out some of the character’s cheerful personality to light here.
Despite being simple in design, the hair ornament, choker, head band and symbol on her chest didn’t give off a feeling that it was cheap. All parts after all, should compliment one another and not vie for attention individually. Fun fact, while taking pictures of this figure, my camera’s AF kept focusing on certain prominent parts. I’d have to say this figure was a challenge for various reason ^^
The hair was one big clump, except her twin tails which were separate clumps. However, like I said this figure was about complimentary parts and if this were a painting, I’d say it was balanced design.
Waist was sculpted beautifully. I guess it suits the dungeon feel very well if her abs were toned a bit just like this instead of a flat one
The waist armor is movable, but I still have yet to discover its use ^^
Kind of amazing how awesome these sculptors took every small detail into account and when I mean the detail I meant the fat and muscle that protrude when you are wearing something tights. Case in point, the thighs. The criss-crossing of the strings do not look like paint marks but really look like it was sculpted there as well
Sword and sheath are removable and interchangeable on both hands. However I don’t think you can put the sword inside the sheath.
That base. Despite being clean and …white, I do wonder why didn’t they just go for a dirty grey with some cracks to make it look like a pavement of sorts. For a 8,000yen figure, I think it should have something like that in it.
This figure is on my Christmas wishlist along with several other figures. Have you guys ever bought a figure from an anime or game which you haven’t watched/played yet, but the character design made you buy a figure of it?